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Angel
MUNIZ
3D Art & Animation
Environment | Hard Surface
BIO
/XR Titles
THERAPON - AR (iOS)
Technical & Environment Art
Pitch Deck Samples
My Role: HEADQUARTERS - ASSET
(Main Sequence)
& Other Realms/orbs
3D/2D - Modeling, UVW Unwrapping
3D/2D - Hard Surface/Multi-SubObject Animation
CGI - Procedural/Custom PBR Textures
CGI - Shaders (Universal Render Pipeline)
CGI - Particle and Shader FX
Unity Integration - SubObject Assembly
Unity Integration - Hardsurface Animation Controller
Unity Integration - Realm Lighting
Unity Integration - Asset Management & Prefab Assembly
Rendering Technology - OpenGL, iRay (PBR)
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