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BIO

/XR Titles

THERAPON - AR (iOS)

Technical & Environment Art

TheraponSplash.png

Pitch Deck Samples

My Role: HEADQUARTERS - ASSET

(Main Sequence)

& Other Realms/orbs

3D/2D - Modeling, UVW Unwrapping

3D/2D - Hard Surface/Multi-SubObject Animation

CGI - Procedural/Custom PBR Textures

CGI - Shaders (Universal Render Pipeline)

CGI - Particle and Shader FX

Unity Integration - SubObject Assembly

Unity Integration - Hardsurface Animation Controller

Unity Integration - Realm Lighting

Unity Integration - Asset Management & Prefab Assembly

Rendering Technology - OpenGL, iRay (PBR)

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